![]() I have also gone ahead and edited the message_all.dat file, which includes all of the game's subtitles, to address for the new vocal/audio changes, and removed the subtitles that I removed through audio with the use of Notepad++, since opening the message_all.dat file with Notepad++ and saving with it properly keeps the byte structure of the entire file intact, only removing the portions I don't want from the script. Additionally, all of the SFD files now properly include both their English and Japanese audio tracks. I no longer have muffled voices or background music being muted or dropped in volume randomly, at worst I get some random hissing sound and that's the worst case scenario. I also made use of a special AI vocal separator engine called Demucs to aid with some of the vocal removal for cutscenes and audio tracks specifically, and this did a much better job than I could ever do through Audacity, so I redid the entire AIX and SFD files audio tracks with this AI, and the results are incredible. SFD files with the newest methods I found for converting both audio and video files for Other M Redux. Posting to mention that I have completely revamped all of the. ![]()
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